local L0_1, L1_1
L0_1 = {}
L0_1.Enabled = false
L0_1.Frec = 0
L0_1.Anim = 1
L1_1 = {}
L0_1.Targets = L1_1
L0_1.Talking = false
L0_1.MultiGroup = "none"
L0_1.MultiFrec = "none"
L1_1 = {}
L0_1.MultiFrecTargets = L1_1
L0_1.Clicks = true
L1_1 = {}
L0_1.Binds = L1_1
L0_1.Muted = false
Radio = L0_1
