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Running_Faucet

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  1. You can do it a couple of different ways. 1- You can do it within your trainer. I don't know what trainer you have, so I can't direct you to where the setting is. Just Google it. 2- You can download and install Open All Interiors. This mod does it automatically each time you load the game.
  2. I won't be doing a non mp maps. The files came with mp maps ready. In order to do non mp maps I would have to recreate lots of files.
  3. No problem. I was looking at your screenshots, and if you want to change your spawn vehicles to match your patrol vehicles, you just need to edit the "gn_bc_hwpat_cargens.ymap" file. Only change the vehicle name. I'm not sure if I included that in the README or not, but I will definitely have it in the next update.
  4. Thanks for the screenshots. The radio has never appeared for me, and I'm not sure why it's appearing for you. For the interrogation & observation rooms, there are three different settings. 1- All privacy glass off, 2- Privacy glass activated only between the interrogation & observation separation glass, and 3- Privacy glass activated for the entire interrogation room only. There isn't a setting to apply privacy glass to the observation rooms. Instructions on how to change the rooms to your liking are in the README file. As for the missing armory door, all doors are accounted for. According to the ytyp files, there's no missing door that goes at that location. Are you for certain that there should be one there?
  5. I fixed this issue with walking in the garage. The problem was in the ymap settings. I'm releasing it in my SP conversion update https://launcherleaks.net/file/2m5xxdi/. I would love to get any of the other files (audio occlusion, door tuning scripts, any of the other G&N scripts, and the entity set) if you have them. I plan to make a custom script for SP. Thanks for this awesome leak!!!
  6. No problem. Stay tuned for the update. So far, I've fixed the visual issues when entering the garage and I'm adding a custom cargen for the parking lot.
  7. Version 1.1.0

    239 downloads

    Highway Patrol - Panorama Drive Sandy Shores Welcome to Panorama Drive, where the roads are wide, the scenery is quiet, and backup is just far enough away to make things interesting. This fully equipped Highway Patrol complex features officer offices, a recruit classroom, gym, locker rooms, armory and underground holding cells, alongside a vehicle repair garage, a large police fleet parking area and an explorable communications tower. A spacious helicopter hangar completes the compound and can be converted into a training center, while the exterior helipads can be repurposed for motorcycle training courses. Whether you're patrolling the highways, training the next generation of law enforcement, or just looking for somewhere to park an unreasonable number of police vehicles, Panorama Drive has you covered. Included with the project: • Main Highway Patrol Headquarters MLO • Vehicle Repair Garage MLO • Helicopter Hangar MLO This is not my leak. Credit UNVD for this original leak. I'm only responsible for converting to single player and adding G&N Dependencies as a separate DLC. Currently working on a custom scenario and resolving some other issues. Will release in an update soon. ENJOY!!
    Free
  8. Yeah... if this is happening, please remove the custom navmesh from the files. Should fix it. Working on resolving it
  9. Yes its a typo. Its ScriptHookVDotNet 3.6 the latest version
  10. Nice... I fixed the Gas pumps and the texture flickering you mentioned as well. I also now have the privacy glass and the scenario training course working. I'll be releasing it in this coming update. I'm not sure which sign you are referring to. Could you send a screenshot of where it should be? Also, I didn't see the radio. Can you screenshot that one too please?
  11. On the way!!
  12. On the way!!
  13. Thx for your feedback. I'll work on getting this fixed and release it in the next update. Please post any other things you can find and drop a review (if you would)
  14. Thx for the compliment. Yes... I have the Redsaint Davis station working in singleplayer with no issues. Give me a day or two to restructure the files to a user friendly dlc and I'll release it I'm not sure what you are describing about the Mission Row / Davis Station issue. Is your issue inside the Mission Row station or when you are in/around the Davis Station? Also, do you have a modded Mission Row station installed?
  15. You can try this one https://launcherleaks.net/file/2rd9nox/ I'm not sure if it works for FiveM or not. I have not tested it.
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