Stop shipping plaintext. FiveSecured encrypts, obfuscates, and licenses your Lua resources so customers run your work without ever holding your source.
Does anyone have issues with the map flickering when inside, looking out of the windows? I know it could be a portals issue with the windows, or maybe an interiorproxies issue. Not sure if it is a conflicting map, or it will always do it?
Got the Mirror Park house working from this one instead: https://launcherleaks.net/file/2fdasm7
Just have to open the file in OpenIV, drag all the ymap etc files to a stream folder and have a basic fxmanifest file with:
fx_version 'cerulean'
games { 'gta5' }
this_is_a_map 'yes'
Amberfall diner causes the game to crash due to a specific file, and then all of the other MLOs cause a crazy screen effect that eventually leads to a crash, once you get in the vicinity of them. Are these definitely decrypted?
Hmm well in the vehicles.meta, the Kayak section is referencing a handling ID that doesn't exist in vanilla GTA, so it would need to have a separate handling.meta file:
<handlingId>KAYAK</handlingId> (there is no KAYAK vehicle already in GTA so it can't find the handling and is likely one of the reasons it crashes when spawned)
But I think the main reason vehicles crash when you try to spawn in the them is vehiclelayouts, so maybe that needs looking at as well.
Out of interest, does the Kayak work for you?
This looks like the same as version 1 I think - there is no Dyno in the garage, and it also still has the issue of road textures disappearing around the corner near the LTD
Good leak either way, but just annoying it causes these issues as it is unusable on newer builds of FiveM