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TStudio - Mission Row Police Department [SP + MP MAPS] 2.0.0

   (0 reviews)

15 Screenshots

About This File

TStudio - Mission Row Police Department (Single Player) + (MP MAPS ENABLED)

 

 

Introducing the Mission Row Police Department (MRPD) — a large-scale, modern law enforcement MLO built with over 4 years of hands-on police RP experience. Designed as a true RP heaven, this MRPD offers a fully structured police headquarters with 45 usable rooms in total, giving departments the space they actually need to operate.

The main building features 26 fully designed rooms, covering public interaction, command, administration, and daily police life. Below ground, the garage and basement level adds another 19 dedicated rooms, focused on tactical deployment, detention, and fast-response operations. Every corridor, access point, and department placement follows real police RP workflows.

This is not just a visual upgrade — it’s a fully operational law enforcement hub built for patrol RP, investigations, training, tactical units, and long-term server progression.


FEATURES & LAYOUT

🏢 Public & Core Police Operations
Spacious main lobby for public RP, press room, co-working space, armory, and a central operations room — all part of the 26-room main building layout.

🚔 Tactical Basement & Detention
Garage with two exits (Mission Row Park & Little Bighorn Ave), an operational command zone for rapid response, a scenario room with dynamic IPLs (Fleeca, Killhouse, Road Suspect), cell tract, and interrogation rooms — forming 19 rooms dedicated to operational RP.

🍽️ Administration & Daily Life
Cafeteria, offices for chief and deputies, and customizable room labels for server-specific departments.

🧪 Specialized Units & Training Floor
Large customizable floor designed for SWAT, FIB, training divisions, including education rooms, operations, forensics, laboratory spaces, and offices.

 

 

This is not my leak. Credit chithung666  for this original leak. I'm only responsible for converting to single player and resolving some collision and model/texture issues. Currently working on a custom navmesh and scenario. Will release in an update. ENJOY!!

 

 

 


What's New in Version 2.0.0   See changelog

Released

***UPDATED***  Scenario Training Now Enabled

  • Added station audio (wip) more sounds to come
  • Updated custom scenario to include: news conference from 16:00-19:00 in pressroom, added NPCs at gun range, additional NPCs in lobby, plus more  (still wip) more NPCs to come
  • Added README for editing custom cargen ymap
  • Fixed flickering texture in mugshot rooms
  • Temporarily removed custom navmesh (was causing a crash) Still working to fix
  • Activated several entity sets. Scenario training is now on - set to shoot house. Privacy glass is now activated in interrogation rooms - each room set differently. Gas station/pumps activated in garage. Included README file on how to change scenario training sets and privacy glass to your liking.

    Still left to do:
  • Optimize file size
  • Complete navmesh - NPCs will wander more freely
  • Complete scenario - additional NPCs throughout
  • Complete sound additions - more police station environment sounds

Next update will be the last. Let me know if there are any issues.

  • Nice 1

User Feedback

Recommended Comments

Vitalik

Posted (edited)

Спасибо, что утечка этого салона. Однако есть проблема: сохранилось много данных о столкновениях из старого интерьера. Я не смог удалить его в CodeWalker — наверное, потому что я не очень хорошо знаком с этим инструментом. Если вы сможете убрать оставшиеся столкновения, буду очень признателен! Спасибо за понимание.
---
It’s possible that I’m the only one experiencing this issue. Please test it on your server.

Edited by Vitalik
Running_Faucet

Posted

1 hour ago, Vitalik said:

Спасибо, что утечка этого салона. Однако есть проблема: сохранилось много данных о столкновениях из старого интерьера. Я не смог удалить его в CodeWalker — наверное, потому что я не очень хорошо знаком с этим инструментом. Если вы сможете убрать оставшиеся столкновения, буду очень признателен! Спасибо за понимание.
---
It’s possible that I’m the only one experiencing this issue. Please test it on your server.

This is for single player only. I have removed all collisions from the old mission row police statiion so that it works for single player game mode. If you are trying use this in FiveM it will not work. There are other leaks for FiveM

Vitalik

Posted

А в чём причина что это в FiveM не сработает? Просто, мне очень понравился этот интерьер и я захотел его использовать на своём сервере. Более достойного интерьера я пока не нашел.

Running_Faucet

Posted

3 hours ago, Vitalik said:

А в чём причина что это в FiveM не сработает? Просто, мне очень понравился этот интерьер и я захотел его использовать на своём сервере. Более достойного интерьера я пока не нашел.

You can try this one https://launcherleaks.net/file/2rd9nox/ I'm not sure if it works for FiveM or not. I have not tested it. 

Vitalik

Posted

On 02.10.2026 at 16:23, Vitalik said:

А в чём причина, что это в FiveM, не сработает? Просто, мне очень понравился этот интерьер и я захотел его использовать на своём сервере. Более достойного интерьера я пока не нашел.

I checked. Same problem. Thanks anyway!

  • Nice 1
xianxiaohuo

Posted

The underground garage is missing two gas stations.

  • Nice 1
xianxiaohuo

Posted

The background of the photo registration room will flicker and turn green when it is close, indicating that there is a missing door in the gun room.

Running_Faucet

Posted

24 minutes ago, xianxiaohuo said:

The background of the photo registration room will flicker and turn green when it is close, indicating that there is a missing door in the gun room.

Thx for your feedback. I'll work on getting this fixed and release it in the next update. Please post any other things you can find and drop a review (if you would)

xianxiaohuo

Posted

There is a floating radio at the front desk. Is ScriptHookVDotNet 3.9 written incorrectly? I couldn't find 3.9

xianxiaohuo

Posted

I fixed the radio and gas station, but the MRPD sign in the main hall is not displayed. Do I need to make modifications to that file?

Running_Faucet

Posted

4 hours ago, xianxiaohuo said:

I fixed the radio and gas station, but the MRPD sign in the main hall is not displayed. Do I need to make modifications to that file?

Nice... I fixed the Gas pumps and the texture flickering you mentioned as well. I also now have the privacy glass and the scenario training course working. I'll be releasing it in this coming update.

I'm not sure which sign you are referring to. Could you send a screenshot of where it should be? Also, I didn't see the radio. Can you screenshot that one too please?

 

Running_Faucet

Posted

5 hours ago, xianxiaohuo said:

There is a floating radio at the front desk. Is ScriptHookVDotNet 3.9 written incorrectly? I couldn't find 3.9

Yes its a typo. Its ScriptHookVDotNet 3.6 the latest version 

filippos754

Posted

hey i have a strange bug when i enter the underground garage im leaving from the tounel that goes behind the station when the door opens my game crashes any idea?

 

Running_Faucet

Posted

51 minutes ago, filippos754 said:

hey i have a strange bug when i enter the underground garage im leaving from the tounel that goes behind the station when the door opens my game crashes any idea?

 

Yeah... if this is happening, please remove the custom navmesh from the files. Should fix it. Working on resolving it 

filippos754

Posted

23 minutes ago, Running_Faucet said:

Yeah... if this is happening, please remove the custom navmesh from the files. Should fix it. Working on resolving it 

how where do i go

  • Nice 1
filippos754

Posted

i actually found it thanks it helped

xianxiaohuo

Posted

Location of the radio

I'm not sure if the original gun room still has a door.


The door of this separate interrogation observation room does not have privacy glass, and I am not sure if the original version has it.

Grand Theft Auto V Screenshot 2026.10.12 - 18.37.39.01.png

Grand Theft Auto V Screenshot 2026.10.12 - 19.24.02.94.png

Grand Theft Auto V Screenshot 2026.10.12 - 19.24.38.82.png

Running_Faucet

Posted

4 hours ago, xianxiaohuo said:

Location of the radio

I'm not sure if the original gun room still has a door.


The door of this separate interrogation observation room does not have privacy glass, and I am not sure if the original version has it.

Grand Theft Auto V Screenshot 2026.10.12 - 18.37.39.01.png

Grand Theft Auto V Screenshot 2026.10.12 - 19.24.02.94.png

Grand Theft Auto V Screenshot 2026.10.12 - 19.24.38.82.png

Thanks for the screenshots. The radio has never appeared for me, and I'm not sure why it's appearing for you.

For the interrogation & observation rooms, there are three different settings. 1- All privacy glass off, 2- Privacy glass activated only between the interrogation & observation separation glass, and 3- Privacy glass activated for the entire interrogation room only. There isn't a setting to apply privacy glass to the observation rooms. Instructions on how to change the rooms to your liking are in the README file.

As for the missing armory door, all doors are accounted for. According to the ytyp files, there's no missing door that goes at that location. Are you for certain that there should be one there?

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