About This File
I've decrypted and fix the code for this zombie script. All tested and is working for esx. it should be working for qb aswell
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FRAMEWORK & INVENTORY
- Compatibility with any inventory and framework (QB, ESX and VRP)
SYNC
- System synced between players (zombies, redzones & greenzones, effects, density, etc)
LOOT SYSTEM
- Configure your loot system with these features
- Money (all accounts)
- Items (chance & amount)
- TextUI, DrawText3D and Markers
- Animation for looting
ZONES
Redzones
- Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
Greenzones
- Be safe of zombies here. You can define how many safezones you want.
XP SYSTEM COMPATIBILITY
- Implement your XP System by trigger or export.
ZOMBIES CUSTOMIZATION
- Give an unique experience for zombies with
3D Sound system
Density
Zombies type (normal, fast, with armor or special)
Noise detection by sound level (running, shooting, vehicle, etc)
Carried props & components (e.g. gas mask, pumps, etc)
Blips
Maximum zombies per player / area
Zombies spawn delay
Speed
Health
Armor
Vehicle attack
Different % damage (with armor or not)
Zombie spawn only at night
and more!Walking & Attacking animation
Edited by grgg3
What's New in Version 1.0.0 See changelog
Released
No changelog available for this version.