About This File
I've decrypted and fix the code for this zombie script. All tested and is working for esx. it should be working for qb aswell
Quote
FRAMEWORK & INVENTORY
- Compatibility with any inventory and framework (QB, ESX and VRP)
SYNC
- System synced between players (zombies, redzones & greenzones, effects, density, etc)
LOOT SYSTEM
- Configure your loot system with these features
- Money (all accounts)
- Items (chance & amount)
- TextUI, DrawText3D and Markers
- Animation for looting
ZONES
Redzones
- Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
Greenzones
- Be safe of zombies here. You can define how many safezones you want.
XP SYSTEM COMPATIBILITY
- Implement your XP System by trigger or export.
ZOMBIES CUSTOMIZATION
- Give an unique experience for zombies with
3D Sound system
Density
Zombies type (normal, fast, with armor or special)
Noise detection by sound level (running, shooting, vehicle, etc)
Carried props & components (e.g. gas mask, pumps, etc)
Blips
Maximum zombies per player / area
Zombies spawn delay
Speed
Health
Armor
Vehicle attack
Different % damage (with armor or not)
Zombie spawn only at night
and more!Walking & Attacking animation
Edited by grgg3
What's New in Version 1.1 See changelog
Released
Updated the script to make the spawning of zombies better in the zones. And made it so they wont spawn under the ground
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