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About This File

mixed mlos all sp oleaks fd me over so leaking all there mods

all single player dont av locations for all so view ymaps for locations enjoy all work

dubai
rockford retreat
lagaleriamall
north yankton
prision interiors
palm resort
rjz xmas
royal healthcare
halloween in cemetary under grate
xmas legionsquare
energy dealership
wild house
paris
beazty gang houseparis
arena tower
arena upgraded
basha store up top map
beauty island near pier
maccas near franks house
japan
prision energy
apartments in town
pacific bank new
tower base skybase
paleto tunnels 
alamo island
alcatraz
halloween special
asylum island
bungalow village rojo
xmas map
feedom tower
adrians grave
halloween map on beach
barbie mansion
mine
challe house mt chilliad
nashmi at docks
royal mansion
chinese house
stark mansion 2
starwars map
artic
vip tower
wewang tower
youhua
amazon
atlantis bay
hospital samu
paleto station
seadome

 


 

  • Nice 3
  • Happy 1

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Recommended Comments



punkman1985

Posted

4 hours ago, John McLewis said:

thank you for your reply. It would be easier to read your posts if you used sentences.
At least 3 people have said atlantis doesn't spawn, so that's an issue.
Can you please tell us
1. what version of GTA V are using. I'm on Steam/legal 3586 (reverted)
2. what coordinates? I used the ones in the ymaps (-3842m 1077, -180 and higher z as well)
3. SP or MP enabled (i've tried both)

103274 no mp maps and halfway up map on left also look at pics of interior n exterior shows map works 

lalafff

Posted

Atlantis Bay works for me too. I'm on an older version, v1493.0. When they say there's water, they're referring to the area you go down where there are restaurants, a casino, a clothing store, etc. If it were possible to modify the water.xml file in that MLO, that would be great.

John McLewis

Posted

7 hours ago, lalafff said:

Atlantis Bay works for me too. I'm on an older version, v1493.0. When they say there's water, they're referring to the area you go down where there are restaurants, a casino, a clothing store, etc. If it were possible to modify the water.xml file in that MLO, that would be great.

The water.xml file is not MLO specific. It is in common.rpf. The problem is that it is 2D which needs to be adapted to 3D. In the screenshot below, I drained all of GTA V's water just as a test.
When I have time, I'll do this properly and post the xml tags you need to drain the buildings.

Bq2g9dQ.png

punkman1985

Posted

17 hours ago, lalafff said:

Atlantis Bay works for me too. I'm on an older version, v1493.0. When they say there's water, they're referring to the area you go down where there are restaurants, a casino, a clothing store, etc. If it were possible to modify the water.xml file in that MLO, that would be great.

theres a pool build it the middle lol wth a bridge what u mean as thats part of the map not fooded like what other people r sayn the ap is exactly how it was made ugo up stairs inside n theres a rockpool thats meant to b therre lol with a bridge over it 

John McLewis

Posted

2 hours ago, punkman1985 said:

theres a pool build it the middle lol wth a bridge what u mean as thats part of the map not fooded like what other people r sayn the ap is exactly how it was made ugo up stairs inside n theres a rockpool thats meant to b therre lol with a bridge over it 

Not talking about any bridge. You don't understand because you don't have the problem. The shopping floor, admin, and casino are completely flooded for some of us. This means you can't walk there, you can only swim because you are under water. I don't know why you don't have this problem, I'm still seeking a solution. The picture i posted is after i removed all the tags from water.xml. Obviously that's not a permanent solution but it did allow me to walk instead of swim.

Hopefully someone can shed light and what is causing this issue. Perhaps it is a R* DLC or patch. In passing, I disabled all MLO/s addons to confirm no other modes were causing this issue.

  • Happy 1
fusion1992

Posted

That's not a bug; when playing FiveM, they use a script to remove the water, but if you're playing in SP, you have to edit water.xml.

punkman1985

Posted

7 hours ago, John McLewis said:

Not talking about any bridge. You don't understand because you don't have the problem. The shopping floor, admin, and casino are completely flooded for some of us. This means you can't walk there, you can only swim because you are under water. I don't know why you don't have this problem, I'm still seeking a solution. The picture i posted is after i removed all the tags from water.xml. Obviously that's not a permanent solution but it did allow me to walk instead of swim.

Hopefully someone can shed light and what is causing this issue. Perhaps it is a R* DLC or patch. In passing, I disabled all MLO/s addons to confirm no other modes were causing this issue.

rockstar always patches new versions of the game as they dont like mods lol that waerpark is the same for me i cant av it as its missing the floor for me 

nilR

Posted

Can u uploadRoxwood County SP version?

nilR

Posted

Can u uploadRoxwood County SP version?

nilR

Posted

Can u upload Roxw00d County SP version?

nilR

Posted

Can u upload Roxw00d County SP version?

John McLewis

Posted

20 hours ago, fusion1992 said:

That's not a bug; when playing FiveM, they use a script to remove the water, but if you're playing in SP, you have to edit water.xml.

Sorry to disappoint you, but there aren't any native functions to remove water. That's what water.xml is for.
I searched all the natives and only found one even remotely worth consideration.
none of them are properly documented. This one seemed promising but it didn't work:
void MODIFY_WATER(float x, float y, float radius, float height)
Anyway all this discussion on scripts is moot, because Punkman and likely other are NOT using scripts.
The question is why?
One finding I had was that the map didn't even spawn for me with a save game at 10%. It only spawned when i used a save game at 100%.
So my guess is that it is related do dlc and has nothing to do with the game version.

John McLewis

Posted

7 hours ago, nilR said:

Can u upload Roxw00d County SP version?

Rox is on another leak site. Do a google search you will find it. Works near perfectly in SP.

fusion1992

Posted

That's what the map's creator said, if you look into it; they used a script to remove the water at fivem

fusion1992

Posted

I think modifying the water file to play this map is unnecessary in SP because its structure isn't square. We should only explore it with the no-water mod; otherwise, we should just explore from the top and enjoy the scenery.

John McLewis

Posted

2 hours ago, fusion1992 said:

That's what the map's creator said, if you look into it; they used a script to remove the water at fivem

1. FiveM is a different animal, much more flexible than SP. Apparently they created some new functions.
2. Unless Punkman is lying, he's using it on SP without a script and without water. If he can do it, we should be able to do it as well.

As for the top? It's not interesting at all. What is interesting are the submerged levels. They did a good job on the stores, clinic, bank etc.

This can be fixed wit water.xml but I don't have the patience. You can't just deleted tags, you need to replace them. If someone want's to do that, great. I've wasted enuf time with this MLO. If i ever want to explore it I"ll just delete water.xml. In fact I don't even use common.rpf as part of my modded game.

If anyone is interested, these are approximate tags to remove the water.

 

<!-- Instead of the original single quad, put these 4: -->

<!-- North piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3700" />
    <minY value="1140" />
    <maxY value="1200" />
    <Type value="0" />
    <IsInvisible value="false" />
    <HasLimitedDepth value="false" />
    <z value="0.0" />
    <a1 value="26" />
    <a2 value="26" />
    <a3 value="26" />
    <a4 value="26" />
    <NoStencil value="false" />
</Item>

<!-- South piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3700" />
    <minY value="1000" />
    <maxY value="1040" />
    <!-- same properties -->
</Item>

<!-- West piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3920" />
    <minY value="1040" />
    <maxY value="1140" />
    <!-- same properties -->
</Item>

<!-- East piece -->
<Item>
    <minX value="-3870" />
    <maxX value="-3700" />
    <minY value="1040" />
    <maxY value="1140" />
    <!-- same properties -->
</Item>

<!-- The hole is X: -3920 to -3870, Y: 1040 to 1140 -->
<!-- Your building at -3891, 1083 is inside this hole -->

 

  • Nice 1
John McLewis

Posted (edited)

Update:  ATLANTIS BAY MOD

For anyone who is having issues with flooded levels, the solution is 100% water.xml.

This has NOTHING to do with any script (that would be purely for the elevator). Additionally,  It has nothing to do with your game version.

THE FIX
1. Get a copy of the FiveM version and it has the proper water. xml.

2. Backup your file (optional) and place the Atlantis Bay version of water.xml in your Mods folder, in your common.rpf.

Replace the existing one, the water.xml goes here:   Mods\common.rpf\data\levels\gta5

3. Optionally, also put gta5.meta from the FIveM version in the same folder:  \Mods\common.rpf\data\levels\gta5

No idea if its required or not, but when in doubt put it as well.

That solves the problem and contrary to what Punkman was screaming about like a little girl, it has nothing to do with older versus newer game versions. 

Edited by John McLewis
punkman1985

Posted

6 hours ago, John McLewis said:

1. FiveM is a different animal, much more flexible than SP. Apparently they created some new functions.
2. Unless Punkman is lying, he's using it on SP without a script and without water. If he can do it, we should be able to do it as well.

As for the top? It's not interesting at all. What is interesting are the submerged levels. They did a good job on the stores, clinic, bank etc.

This can be fixed wit water.xml but I don't have the patience. You can't just deleted tags, you need to replace them. If someone want's to do that, great. I've wasted enuf time with this MLO. If i ever want to explore it I"ll just delete water.xml. In fact I don't even use common.rpf as part of my modded game.

If anyone is interested, these are approximate tags to remove the water.

 

<!-- Instead of the original single quad, put these 4: -->

<!-- North piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3700" />
    <minY value="1140" />
    <maxY value="1200" />
    <Type value="0" />
    <IsInvisible value="false" />
    <HasLimitedDepth value="false" />
    <z value="0.0" />
    <a1 value="26" />
    <a2 value="26" />
    <a3 value="26" />
    <a4 value="26" />
    <NoStencil value="false" />
</Item>

<!-- South piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3700" />
    <minY value="1000" />
    <maxY value="1040" />
    <!-- same properties -->
</Item>

<!-- West piece -->
<Item>
    <minX value="-4000" />
    <maxX value="-3920" />
    <minY value="1040" />
    <maxY value="1140" />
    <!-- same properties -->
</Item>

<!-- East piece -->
<Item>
    <minX value="-3870" />
    <maxX value="-3700" />
    <minY value="1040" />
    <maxY value="1140" />
    <!-- same properties -->
</Item>

<!-- The hole is X: -3920 to -3870, Y: 1040 to 1140 -->
<!-- Your building at -3891, 1083 is inside this hole -->

 

i said i use it on sp as its the sp version and as stated works perfectly for me dont ask me why as for the water park works for fusion and others but not me so go figure same as asylum island works great for me other guys av issues with it not spawning i dont knw why this happens if anyone finds the fix let me knw as i av other maps i like i cant av as wont spoawn for me but spawn for others example the waterpark

John McLewis

Posted

1 hour ago, punkman1985 said:

i said i use it on sp as its the sp version and as stated works perfectly for me dont ask me why as for the water park works for fusion and others but not me so go figure same as asylum island works great for me other guys av issues with it not spawning i dont knw why this happens if anyone finds the fix let me knw as i av other maps i like i cant av as wont spoawn for me but spawn for others example the waterpark

When you do a conversion, you need to look at all the files. Most people who convert are noobs, they take all the files and just dump them in a dlc.rpf.

When I downloaded the FiveM version of Atlantis, I immediately saw the water.xml and knew i had found the missing piece. It was never included with your SP and of course it goes in common.rpf.

As for Asylum Island, it works fine except for floating props which need to be fixed.

Now you said water park? Which MLO is that? I"ll take a look.

  • Happy 1
John McLewis

Posted

On 4/1/2026 at 5:40 AM, lalafff said:

Atlantis Bay works for me too. I'm on an older version, v1493.0. When they say there's water, they're referring to the area you go down where there are restaurants, a casino, a clothing store, etc. If it were possible to modify the water.xml file in that MLO, that would be great.

You need the water.xml from the FiveM leak. It goes in common.rpf and removes the water without impacting the ocean surrounding the MLO.

punkman1985

Posted

On 4/3/2026 at 11:00 PM, John McLewis said:

When you do a conversion, you need to look at all the files. Most people who convert are noobs, they take all the files and just dump them in a dlc.rpf.

When I downloaded the FiveM version of Atlantis, I immediately saw the water.xml and knew i had found the missing piece. It was never included with your SP and of course it goes in common.rpf.

As for Asylum Island, it works fine except for floating props which need to be fixed.

Now you said water park? Which MLO is that? I"ll take a look.

is posted on here about 6 mlos ago av no floor but works for some people i didnt need aythng for atlantis bay all these mlos work perfect for me n there off oleaks so i didnt onvert them they did but i av them all in game and all work 

MoemoeAli123

Posted

Hi, Im new to this so Im not sure if this is an easy fix or what it could be, but can someone let me know whats going on? I fall through the floor if I get closer, some of the ground is invisible and as you can see the construction site is visible through the tower. 

Freedom Tower.png

MoemoeAli123

Posted

2 hours ago, MoemoeAli123 said:

Hi, Im new to this so Im not sure if this is an easy fix or what it could be, but can someone let me know whats going on? I fall through the floor if I get closer, some of the ground is invisible and as you can see the construction site is visible through the tower. 

Freedom Tower.png

Never Mind, I realise its MP Maps, I thought I had it off already (trainer shows it was off) but another mod turned it on.

MdrnPlbn_314

Posted

can you also do the UncleJust Playboy Mansion interior with Enabled MP maps on? So that it can be used alongside the Enable all Interiors mod

SYNBUNNI

Posted

any of them take the alta construction site? ive been checking but so far i cant find any for that area


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