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Stoned ZombiesV2 (decrypted) (working) 1.1

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About This File

I've decrypted and fix the code for this zombie script. All tested and is working for esx. it should be working for qb aswell

Quote

 

FRAMEWORK & INVENTORY

  • Compatibility with any inventory and framework (QB, ESX and VRP)

SYNC

  • System synced between players (zombies, redzones & greenzones, effects, density, etc)

LOOT SYSTEM

  • Configure your loot system with these features
    • Money (all accounts)
    • Items (chance & amount)
    • TextUI, DrawText3D and Markers
    • Animation for looting

ZONES

  • Redzones

    • Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
  • Greenzones

    • Be safe of zombies here. You can define how many safezones you want.

XP SYSTEM COMPATIBILITY

  • Implement your XP System by trigger or export.

ZOMBIES CUSTOMIZATION

  • Give an unique experience for zombies with
    • 3D Sound system

    • Density

    • Zombies type (normal, fast, with armor or special)

    • Noise detection by sound level (running, shooting, vehicle, etc)

    • Carried props & components (e.g. gas mask, pumps, etc)

    • Blips

    • Maximum zombies per player / area

    • Zombies spawn delay

    • Speed

    • Health

    • Armor

    • Vehicle attack

    • Different % damage (with armor or not)

    • Zombie spawn only at night
      and more!

    • Walking & Attacking animation

 

    •  

 

Edited by grgg3


What's New in Version 1.1   See changelog

Released

Updated the script to make the spawning of zombies better in the zones. And made it so they wont spawn under the ground


User Feedback

Recommended Comments

MdrnPlbn_314

Posted

Which server is this cript from?

SukuraiCL

Posted

It's not working for me. :c

TotallynotIllegal1

Posted

On 1/16/2026 at 10:53 PM, SukuraiCL said:

It's not working for me. :c

change the zombie peds in the config

SukuraiCL

Posted

On 1/17/2026 at 7:52 AM, grgg3 said:

¿Qué marco? @SukuraiCL

where?

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