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About This File

This file is still locked, but I am posting it here for you guys incase one of you can crack it but dont have the files. If u do crack it pls post it back on LL 

 

 

Thanks!! ?

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Freekiller157

Posted

On 10/14/2024 at 10:05 PM, Dasten_Hola said:

Does anyone have it?

 

On 10/15/2024 at 5:51 PM, Raz3R said:

For those who want to bypass the authenticator. I won't release the cracked version i have made but you can do something like this by modifying the dll and recoding the decompiled code.

 

private static string verifyUsingPublic(string licenseKey, string publicKey)
{
    // Skip the actual verification process and return an approved message
    return "Authorization Approved";
}
private async void handleInit([FromSource] Player source)
{
    // Skip authorization check and simply set a dummy approval
    this.authorization = "approved"; // Bypass the authorization process

    // Log that we've bypassed the auth process
    RadioLinkServer.writeDebug(string.Format("Bypassing auth, setting to [{0}]", this.authorization));

    // Instead of verifying, just return a static valid string
    string str = "Authorization Approved";

    // Trigger the initACK event with the bypassed approval
    source.TriggerEvent("radiolink:initACK", new object[1]
    {
        (object) (str + "␝")
    });

    // Proceed with the rest of the function as normal
    string input = File.ReadAllText("server.authz");
    source.TriggerEvent("radioInternal:initVOIP", new object[2]
    {
        (object) RadioLinkServer.createMD5(input),
        (object) API.GetConvar("scnp25:signalingserveraddr", "https://main-1.cc.p25.scncomms.app")
    });
}

 

This sets the authorization as approved and bypasses the cryptography validations, It will also send the authorized message back down to the client. 

 

The only issues you may come and find is the actual VOIP server url being changed by SCNP as its currently:
https://main-1.cc.p25.scncomms.app

 

and, in wich dll file do i need to put it?

 

Freekiller157

Posted

On 10/15/2024 at 5:51 PM, Raz3R said:

For those who want to bypass the authenticator. I won't release the cracked version i have made but you can do something like this by modifying the dll and recoding the decompiled code.

 

private static string verifyUsingPublic(string licenseKey, string publicKey)
{
    // Skip the actual verification process and return an approved message
    return "Authorization Approved";
}
private async void handleInit([FromSource] Player source)
{
    // Skip authorization check and simply set a dummy approval
    this.authorization = "approved"; // Bypass the authorization process

    // Log that we've bypassed the auth process
    RadioLinkServer.writeDebug(string.Format("Bypassing auth, setting to [{0}]", this.authorization));

    // Instead of verifying, just return a static valid string
    string str = "Authorization Approved";

    // Trigger the initACK event with the bypassed approval
    source.TriggerEvent("radiolink:initACK", new object[1]
    {
        (object) (str + "␝")
    });

    // Proceed with the rest of the function as normal
    string input = File.ReadAllText("server.authz");
    source.TriggerEvent("radioInternal:initVOIP", new object[2]
    {
        (object) RadioLinkServer.createMD5(input),
        (object) API.GetConvar("scnp25:signalingserveraddr", "https://main-1.cc.p25.scncomms.app")
    });
}

 

This sets the authorization as approved and bypasses the cryptography validations, It will also send the authorized message back down to the client. 

 

The only issues you may come and find is the actual VOIP server url being changed by SCNP as its currently:
https://main-1.cc.p25.scncomms.app

 

Wich dll do i need to put it in?

evannnnn

Posted

On 5/29/2022 at 5:39 AM, Sky said:

got it 

 

send it all working please

Dasten_Hola

Posted

Hellooo, how are you? I haven’t been able to edit the file because I don’t know how to use dnSpy, but I found the files, which are the DLL and the web panel that controls it. The files you need to look at are these: SCNP25Client.net.dll and SCNP25Server.net.dll. I tried to crack it or find other ways to bypass this script, and upload it—don’t forget about this—because SCNP 25 charges more than 100 dollars for something that can literally be done by hand. I’ve seen how it works, but I don’t know how to edit it. Anyway, like I said, upload it on LauncherLeak and thanks.


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