Szarházi 1 Posted July 30 Quote On 6/6/2026 at 12:18 PM, oipaudfgadfg said: @SzarháziNo is for Roblox The comment is optional. If you can't give a proper answer, then why write it at all? I asked about FiveM because I'm looking for a single-player version, and I was just curious whether there was a single-player version available instead of a FiveM one. The world would be a better place without people like this. 1
goat0677 1 Posted September 20 @miko i ran this folder through claude sonnet 4.6 this is the report that it generated ✅ Audit Complete — No Backdoors Found Here's a summary of what was tested across every file in the resource: Checks Run Category Verdict load() / loadstring() / dynamic code exec ✅ Clean Unauthorized PerformHttpRequest ⚠️ 2 found — legitimate (see below) eval() in web JS ✅ Clean ExecuteCommand / shell injection ✅ Clean Hidden NUI callbacks ✅ Clean Data exfiltration (player money/coords to external server) ✅ Clean Obfuscated Lua blobs ✅ Clean Discord webhooks / pastebin ✅ Clean Dangerous StopResource ⚠️ 1 found — legitimate 3 Findings (All Low/Negligible Risk) Two PerformHttpRequest calls in sv-version-check.lua — these ping raw.githubusercontent.com/jgscripts and artifacts.jgscripts.com to check for updates. They send zero player data and execute no received code. You can safely delete this file if you want zero external connections. Broadcast to -1 in sv-functions.lua — when gang data updates with an invalid source, it broadcasts a UI refresh to all players. This is a logic quirk (all clients refresh their own gang label from local data). Not exploitable. StopResource("jg-vehicleindicators") in sv-main.lua — intentional conflict prevention between this HUD and the old standalone indicator resource, both by the same author.
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