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Showing content with the highest reputation on 04/03/26 in all areas
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Version 1.0.0
2583 downloads
Features Multiplayer garbage job, clean garbage bins with your teammates, collect garbage bags Play custom animations with the custom task vehicle, Experience realism with the synchronised system Clean and nice UI, tablet system Choose one of the special pictures for your profile Some tasks can be done by a maximum of 2 people, some tasks by a maximum of 4 people. Play one of 2 different mission designs and 2 different mission vehicles and avoid repetitive missions 20 different task points, you can add more if you want Interact with the dumpster with special vehicles You can open garbage bags and find special items After cleaning the dumpsters, take them to the processing area and hand over the collected garbage, collect the reward experience Compete with players with the level system Integrated with our other 2 scripts, 0r-delivery and 0r-towtruck control from a single tablet Note : The garbage trucks used in the script are completely free. You can download them from this link. Customers who purchase the 0R-Multiplayer Garbage Job script do not need to download the vehicles separately. SHOWCASE :Free1 point -
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Version 1.0.0
782 downloads
all of west bureau's custom weapons they are all fivem addon renaming for replace is pretty straightforward list fn509 fn509 with rmr fn509 with acro m&p 9 m&p 9 with rmr m&p 9 with acro staccato xc with rmr (black and silver) staccato xc with acro (black and silver) taser 10 fair warning the staccato flashlight clips into the gun it's borderline unusable just use the one i posted or edit the flashlight yourself in blender the extra taser 10 textures i made are not included (added serial/removed silver parts on cartridge, training red/purple cartridges)Free1 point -
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When you do a conversion, you need to look at all the files. Most people who convert are noobs, they take all the files and just dump them in a dlc.rpf. When I downloaded the FiveM version of Atlantis, I immediately saw the water.xml and knew i had found the missing piece. It was never included with your SP and of course it goes in common.rpf. As for Asylum Island, it works fine except for floating props which need to be fixed. Now you said water park? Which MLO is that? I"ll take a look.1 point
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1. FiveM is a different animal, much more flexible than SP. Apparently they created some new functions. 2. Unless Punkman is lying, he's using it on SP without a script and without water. If he can do it, we should be able to do it as well. As for the top? It's not interesting at all. What is interesting are the submerged levels. They did a good job on the stores, clinic, bank etc. This can be fixed wit water.xml but I don't have the patience. You can't just deleted tags, you need to replace them. If someone want's to do that, great. I've wasted enuf time with this MLO. If i ever want to explore it I"ll just delete water.xml. In fact I don't even use common.rpf as part of my modded game. If anyone is interested, these are approximate tags to remove the water. <!-- Instead of the original single quad, put these 4: --> <!-- North piece --> <Item> <minX value="-4000" /> <maxX value="-3700" /> <minY value="1140" /> <maxY value="1200" /> <Type value="0" /> <IsInvisible value="false" /> <HasLimitedDepth value="false" /> <z value="0.0" /> <a1 value="26" /> <a2 value="26" /> <a3 value="26" /> <a4 value="26" /> <NoStencil value="false" /> </Item> <!-- South piece --> <Item> <minX value="-4000" /> <maxX value="-3700" /> <minY value="1000" /> <maxY value="1040" /> <!-- same properties --> </Item> <!-- West piece --> <Item> <minX value="-4000" /> <maxX value="-3920" /> <minY value="1040" /> <maxY value="1140" /> <!-- same properties --> </Item> <!-- East piece --> <Item> <minX value="-3870" /> <maxX value="-3700" /> <minY value="1040" /> <maxY value="1140" /> <!-- same properties --> </Item> <!-- The hole is X: -3920 to -3870, Y: 1040 to 1140 --> <!-- Your building at -3891, 1083 is inside this hole -->1 point
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