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Showing content with the highest reputation on 04/03/26 in File Comments

  1. They don't have a version for FIVEM, only Legacy and Enhanced.
    2 points
  2. 1 point
  3. 1 point
  4. When you do a conversion, you need to look at all the files. Most people who convert are noobs, they take all the files and just dump them in a dlc.rpf. When I downloaded the FiveM version of Atlantis, I immediately saw the water.xml and knew i had found the missing piece. It was never included with your SP and of course it goes in common.rpf. As for Asylum Island, it works fine except for floating props which need to be fixed. Now you said water park? Which MLO is that? I"ll take a look.
    1 point
  5. the average ll user will see deleted in all caps and still click download 😭
    1 point
  6. 1. FiveM is a different animal, much more flexible than SP. Apparently they created some new functions. 2. Unless Punkman is lying, he's using it on SP without a script and without water. If he can do it, we should be able to do it as well. As for the top? It's not interesting at all. What is interesting are the submerged levels. They did a good job on the stores, clinic, bank etc. This can be fixed wit water.xml but I don't have the patience. You can't just deleted tags, you need to replace them. If someone want's to do that, great. I've wasted enuf time with this MLO. If i ever want to explore it I"ll just delete water.xml. In fact I don't even use common.rpf as part of my modded game. If anyone is interested, these are approximate tags to remove the water. <!-- Instead of the original single quad, put these 4: --> <!-- North piece --> <Item> <minX value="-4000" /> <maxX value="-3700" /> <minY value="1140" /> <maxY value="1200" /> <Type value="0" /> <IsInvisible value="false" /> <HasLimitedDepth value="false" /> <z value="0.0" /> <a1 value="26" /> <a2 value="26" /> <a3 value="26" /> <a4 value="26" /> <NoStencil value="false" /> </Item> <!-- South piece --> <Item> <minX value="-4000" /> <maxX value="-3700" /> <minY value="1000" /> <maxY value="1040" /> <!-- same properties --> </Item> <!-- West piece --> <Item> <minX value="-4000" /> <maxX value="-3920" /> <minY value="1040" /> <maxY value="1140" /> <!-- same properties --> </Item> <!-- East piece --> <Item> <minX value="-3870" /> <maxX value="-3700" /> <minY value="1040" /> <maxY value="1140" /> <!-- same properties --> </Item> <!-- The hole is X: -3920 to -3870, Y: 1040 to 1140 --> <!-- Your building at -3891, 1083 is inside this hole -->
    1 point
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