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EinfachEinKevin

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Everything posted by EinfachEinKevin

  1. Thanks for the leak. I don't know if I'm the only one, but I have two issues: 1. With the water: I can swim in the tunnel, but I can't drive a boat through it. You just fall right through. The lake works normally. 2. Vehicles drive across the lake where the road used to be; when you get close to them, they fall into the water. Could you fix this? 2026-06-26 21-54-12.mp4 2026-06-26 21-54-12.mp4
  2. Yes, I certainly agree with you there. But if I wanted to buy that, I wouldn't be here. 🤣
  3. I can't edit the other comment. I tried adjusting it via CodeWalker, but nothing shows up—though you can jump across it.
  4. When you want to go into the mine from the bottom of the elevator, there's a wall there. Everything else works fine—thanks!
  5. EinfachEinKevin

    MANSION 14

    It doesn't work for me. As soon as you get close, everything starts glitching out and the game crashes.
  6. its ox_doorlock not jaksam doorscreator ox is free https://github.com/overextended/ox_doorlock
  7. It works perfectly for me. I just have to remove 2 or 3 trees from LWE.
  8. dont work
  9. ["heistpack_tablet"] = { label = "Cracked tablet", weight = 400, stack = true, close = true, }, ['heistpack_drone'] = { label = 'Heist Drone', weight = 0.0, stack = true, close = true, consume = 0 }, ['gasmask'] = { label = 'Gas Mask', weight = 1, close = true, }, ['heistpack_drill'] = { label = 'Heist Drill', weight = 0.0, stack = true, close = true, consume = 0 }, ['lockpick'] = { label = 'Lockpick', weight = 160, client = { export = 'ars_policejob.breakCuffs' } }, ['heavy_rope'] = { label = 'Heavy Rope', weight = 0.0, stack = true, close = true, consume = 0 }, ['heistpack_anchor'] = { label = 'Anchor', weight = 0.0, stack = true, close = true, consume = 0 }, ['heistpack_grinder'] = { label = 'Angle Grinder', weight = 1.0, stack = true, close = true, consume = 0 }, ['heistpack_tablet'] = { label = 'Heistpack Tablet', weight = 1.0, stack = true, close = true, consume = 0 }, ['heist_paint_1'] = { label = 'Painting #1', weight = 500, stack = false, close = false, consume = 0, client = { image = "heist_painting.png" } }, ['heist_paint_2'] = { label = 'Painting #2', weight = 500, stack = false, close = false, consume = 0, client = { image = "heist_painting.png" } }, ['heist_paint_3'] = { label = 'Painting #3', weight = 500, stack = false, close = false, consume = 0, client = { image = "heist_painting.png" } }, ['heist_paint_4'] = { label = 'Painting #4', weight = 500, stack = false, close = false, consume = 0, client = { image = "heist_painting.png" } },
  10. interior doesn't load
  11. Apart from the fact that the elevator is not showing, the MLO works so far.
  12. https://forum.cfx.re/t/free-peak-scripts-community-service/5312740
  13. Lights floating in the air (see image) Texture flickering (bright and dark) in the lobby Otherwise, a nice MLO Thanks for sharing
    Works perfekt THX💯❤️
    I did this in our serverside shader, it looks good and the performance is also good thank you
    95% of the vehicles are working
  14. https://nxp.tebex.io/package/4853972 either buy it on tebex or send me a pm I still have it on keymaster for sale
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