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Everything posted by JanetLewis
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POLO MAPS - Hyde Park Academy [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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Prompts Sandy "The Corner" MP And FiveM Versions
JanetLewis commented on Modding Collective | Site Mod's file in MLOs
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Notorious Yukon Little Italy MP Maps
JanetLewis commented on Modding Collective | Site Mod's file in MLOs
To get the location of any MLO or any MAP, you go into OpenIV and you take one of the ymaps, ideally for a building, and inside you'll see something like this: <position x="749.64200000" y="-676.19440000" z="30.17135000"/> Those are you coordinates. Dump them into your trainer (Menyoo Teleports, Custom Coordinates) and off you go. -
Notorious Yukon Little Italy MP Maps
JanetLewis commented on Modding Collective | Site Mod's file in MLOs
Yes, that's basic shit. I'm talking about how converting FiveM to SP would be different from converting FiveM to MP enabled. If anything, MP enabled would be trickier because you need the GTAO assets - which you obviously don't need for SP offline. I'm just trying to learn why my conversion of Hyde Park Academy failed when on paper it's so simple, and I've done these conversions many many times. -
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Notorious Yukon Little Italy MP Maps
JanetLewis commented on Modding Collective | Site Mod's file in MLOs
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Notorious Yukon Little Italy MP Maps
JanetLewis commented on Modding Collective | Site Mod's file in MLOs
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POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
Thanks for trying and confirming it's not an easy convert even though it looks easy. I'm really not familiar enough with CW to look under the hood. Hopefully someone with experience developing MLOs will be able to convert this. I played it on my own localhost Fivem Server and it looks good. Sort of like the Highschool/University MLOs that replace the ULSA buildings with cool interiors. -
POLO MAPS - Hyde Park Academy [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
Yeah, that's it. I'm afraid to play GTAO because it's really dangerous. I could get hit by a car or shot by someone and die in RL. LMAO. You're just a little dipshit who should mind his own business. Play FiveM with you boyfriend and let me, and the other people who also enjoy SP, without having to log into a shit server, do what they want. FACT: FiveM and GTA VI are woke garbage thanks to R* and losers like you. And even before R* bought out FiveM they had sold out - they are just a bunch of c***suckers who don't give a shit about community. Once again, asswipe, mind your own business. -
POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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POLO MAPS - Hyde Park Academy [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
Interesting. Generally speaking it is good practice to put all meta files in the metadata.rpf (ymap, ymf, ytp) and put all others (ybn, ydd, ydr, ytd etc) in the other rpf. But in practice it doesn't seem to matter, if you look at many conversions here you'll notice all the files were dumped in the same rpf, with the meta one empty. Having said that, the ymp and manifest should not serve any purpose here because one more these are props, not MLOs. So you would expect them to be ignored, but in my case one or both crashed my game instantly to desktop. Removing them fixed the issue. So it just shows, different solutions for different setups. Glad you're is fixed as well. Have you tried converting the Hyde Park Academy? I converted it to SP for unknown reasons it crashes when i'm in its proximity. -
POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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POLO MAPS - Hyde Park Academy [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
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POLO MAPS - Housing Shells V1 [DECRYPTED + FIXED]
JanetLewis commented on chithung666's file in MLOs
Thank you! For those of you interested, these convert easily to SP. 1. Create your addon manually or with an addon creator mod. 2. You will only need one rpf. For example call your folder HousingShells (for dlclist) and the rpf call it shells.rpf 3. Fill in your content.xml and setup2.xml with the correct names (use a prop template if unsure how) 4. Spawn with Menyoo as object. Adjust placement with Menyoo. (or do this with a script) Note: you don't need and might actually crash if you add the manifest and ymap files (obviously don't put in the lua). All you need/want are: 1. The ydr files (drawables) 2. The ytd files (textures) 3. The ytp file (meta data) IMPORTANT: Make sure you name all the files correctly. If you called everything shells for example, then rename the ytp to shells.ytp Remember: these are loaded and spawned as props, not as MLOs. This means you spawn them with a trainer or script, they won't appear by magic like maps and mlos do. This also explains why you don't need the ymap file for SP. -
G&N's Studio | Las Venturas & Bone County | NO FXAP, CW VIEWABLE/EDITABLE
JanetLewis commented on Almeiidaaexe's file in MLOs
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G&N's Studio | Las Venturas & Bone County | NO FXAP, CW VIEWABLE/EDITABLE
JanetLewis commented on Almeiidaaexe's file in MLOs
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