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Fuckry2000

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Everything posted by Fuckry2000

  1. Use both mods to get best results download both versions 2.0.0 and 2.1.0, use version 2.0.0 as main. Step 1 - For main map fixes 1. On version 2.0.0 delete cd3_occl_02.ymap and all Ybn collisions 2. Use 2.1.0 ybn collisions Step 2 - Texture glitched buildings in town (Step 3 may allow you to skip this step if you want interiors) Get the following textures from v 2.1.0 and use in 2.0.0 (main): fc_build_3_mansion.ytd, fc_build_3_capitol.ytd and fc_build_5_arcade.ytd Step 3 - To get interiors in town 1. Take all files from the following v2.1.0 rpfs (IMPORTANT DON'T COPY "_MANIFESTS" FILES) lasventuras_06.rpf, lasventuras_08.rpf, lasventuras_09.rpf, lasventuras_11.rpf, lasventuras_12.rpf, lasventuras_13.rpf, lasventuras_14.rpf, lasventuras_15.rpf (files in lasventuras_10.rpf keep crashing openiv so i wont use it) 2. Open the manifest files from each rpf you just brought over and copy the data and compile into your manifest file, currently my burgershot and strip club still dont work because i cant single out the correct data for the, the police station interior wont be enterable and the interior a bit buggy, the garage door will open and be blocked at same time, you can try to fix these on your own im still working on mine) Step 4 - To get rid of unfinished map search for and delete all files with the following names clowns, trophosphere and casanova delete also ymaps with st_01_criticals, st_01_long, st_03_criticals, st_03_long, lasventuras_occlusion_template, strip_temp_ground, temp_las_venturas_strm I may have skipped a step idk, but this worked for me, best balance and no crashes so far, and no i will not upload any files here. Im gonna fix the water next using codewalker etc. its possible i think. You should find this comment on the other versions page. Found the Strip Club and Burger shot _manifest files to paste under <imapDependencies_2> <Item> <imapName>0x2AFC56BC</imapName> <manifestFlags>INTERIOR_DATA</manifestFlags> <itypDepArray> <Item>0x7BA71BD7</Item> </itypDepArray> </Item> <Item> <imapName>0xB864A340</imapName> <manifestFlags>INTERIOR_DATA</manifestFlags> <itypDepArray> <Item>lv_int_striphouse</Item> </itypDepArray> </Item>
  2. Found the Strip Club and Burger shot _manifest files to paste under <imapDependencies_2> <Item> <imapName>0x2AFC56BC</imapName> <manifestFlags>INTERIOR_DATA</manifestFlags> <itypDepArray> <Item>0x7BA71BD7</Item> </itypDepArray> </Item> <Item> <imapName>0xB864A340</imapName> <manifestFlags>INTERIOR_DATA</manifestFlags> <itypDepArray> <Item>lv_int_striphouse</Item> </itypDepArray> </Item>
  3. Use both mods to get best results download both versions 2.0.0 and 2.1.0, use version 2.0.0 as main. Step 1 - For main map fixes 1. On version 2.0.0 delete cd3_occl_02.ymap and all Ybn collisions 2. Use 2.1.0 ybn collisions Step 2 - Texture glitched buildings in town (Step 3 may allow you to skip this step if you want interiors) Get the following textures from v 2.1.0 and use in 2.0.0 (main): fc_build_3_mansion.ytd, fc_build_3_capitol.ytd and fc_build_5_arcade.ytd Step 3 - To get interiors in town 1. Take all files from the following v2.1.0 rpfs (IMPORTANT DON'T COPY "_MANIFESTS" FILES) lasventuras_06.rpf, lasventuras_08.rpf, lasventuras_09.rpf, lasventuras_11.rpf, lasventuras_12.rpf, lasventuras_13.rpf, lasventuras_14.rpf, lasventuras_15.rpf (files in lasventuras_10.rpf keep crashing openiv so i wont use it) 2. Open the manifest files from each rpf you just brought over and copy the data and compile into your manifest file, currently my burgershot and strip club still dont work because i cant single out the correct data for the, the police station interior wont be enterable and the interior a bit buggy, the garage door will open and be blocked at same time, you can try to fix these on your own im still working on mine) Step 4 - To get rid of unfinished map search for and delete all files with the following names clowns, trophosphere and casanova delete also ymaps with st_01_criticals, st_01_long, st_03_criticals, st_03_long, lasventuras_occlusion_template, strip_temp_ground, temp_las_venturas_strm I may have skipped a step idk, but this worked for me, best balance and no crashes so far, and no i will not upload any files here. Im gonna fix the water next using codewalker etc. its possible i think.
  4. Use both mods to get best results download both versions 2.0.0 and 2.1.0, use version 2.0.0 as main. Step 1 - For main map fixes 1. On version 2.0.0 delete cd3_occl_02.ymap and all Ybn collisions 2. Use 2.1.0 ybn collisions Step 2 - Texture glitched buildings in town (Step 3 may allow you to skip this step if you want interiors) Get the following textures from v 2.1.0 and use in 2.0.0 (main): fc_build_3_mansion.ytd, fc_build_3_capitol.ytd and fc_build_5_arcade.ytd Step 3 - To get interiors in town 1. Take all files from the following v2.1.0 rpfs (IMPORTANT DON'T COPY "_MANIFESTS" FILES) lasventuras_06.rpf, lasventuras_08.rpf, lasventuras_09.rpf, lasventuras_11.rpf, lasventuras_12.rpf, lasventuras_13.rpf, lasventuras_14.rpf, lasventuras_15.rpf (files in lasventuras_10.rpf keep crashing openiv so i wont use it) 2. Open the manifest files from each rpf you just brought over and copy the data and compile into your manifest file, currently my burgershot and strip club still dont work because i cant single out the correct data for the, the police station interior wont be enterable and the interior a bit buggy, the garage door will open and be blocked at same time, you can try to fix these on your own im still working on mine) Step 4 - To get rid of unfinished map search for and delete all files with the following names clowns, trophosphere and casanova delete also ymaps with st_01_criticals, st_01_long, st_03_criticals, st_03_long, lasventuras_occlusion_template, strip_temp_ground, temp_las_venturas_strm I may have skipped a step idk, but this worked for me, best balance and no crashes so far, and no i will not upload any files here. Im gonna fix the water next using codewalker etc. its possible i think. You should find this comment on the other versions page.
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