-
Posts
21 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Release Notes
Store
Everything posted by Running_Faucet
-
G&N Highway Patrol - Sandy Shores (Single Player) + (MP MAPS ENABLED)
Running_Faucet commented on Running_Faucet's file in MLOs
-
G&N Highway Patrol - Sandy Shores (Single Player) + (MP MAPS ENABLED)
Running_Faucet commented on Running_Faucet's file in MLOs
-
G&N Highway Patrol - Sandy Shores (Single Player) + (MP MAPS ENABLED)
Running_Faucet commented on Running_Faucet's file in MLOs
No problem. I was looking at your screenshots, and if you want to change your spawn vehicles to match your patrol vehicles, you just need to edit the "gn_bc_hwpat_cargens.ymap" file. Only change the vehicle name. I'm not sure if I included that in the README or not, but I will definitely have it in the next update. -
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
Thanks for the screenshots. The radio has never appeared for me, and I'm not sure why it's appearing for you. For the interrogation & observation rooms, there are three different settings. 1- All privacy glass off, 2- Privacy glass activated only between the interrogation & observation separation glass, and 3- Privacy glass activated for the entire interrogation room only. There isn't a setting to apply privacy glass to the observation rooms. Instructions on how to change the rooms to your liking are in the README file. As for the missing armory door, all doors are accounted for. According to the ytyp files, there's no missing door that goes at that location. Are you for certain that there should be one there? -
I fixed this issue with walking in the garage. The problem was in the ymap settings. I'm releasing it in my SP conversion update https://launcherleaks.net/file/2m5xxdi/. I would love to get any of the other files (audio occlusion, door tuning scripts, any of the other G&N scripts, and the entity set) if you have them. I plan to make a custom script for SP. Thanks for this awesome leak!!!
-
G&N Highway Patrol - Sandy Shores (Single Player) + (MP MAPS ENABLED)
Running_Faucet commented on Running_Faucet's file in MLOs
-
Version 1.1.0
237 downloads
Highway Patrol - Panorama Drive Sandy Shores Welcome to Panorama Drive, where the roads are wide, the scenery is quiet, and backup is just far enough away to make things interesting. This fully equipped Highway Patrol complex features officer offices, a recruit classroom, gym, locker rooms, armory and underground holding cells, alongside a vehicle repair garage, a large police fleet parking area and an explorable communications tower. A spacious helicopter hangar completes the compound and can be converted into a training center, while the exterior helipads can be repurposed for motorcycle training courses. Whether you're patrolling the highways, training the next generation of law enforcement, or just looking for somewhere to park an unreasonable number of police vehicles, Panorama Drive has you covered. Included with the project: • Main Highway Patrol Headquarters MLO • Vehicle Repair Garage MLO • Helicopter Hangar MLO This is not my leak. Credit UNVD for this original leak. I'm only responsible for converting to single player and adding G&N Dependencies as a separate DLC. Currently working on a custom scenario and resolving some other issues. Will release in an update soon. ENJOY!!Free -
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
-
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
-
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
Nice... I fixed the Gas pumps and the texture flickering you mentioned as well. I also now have the privacy glass and the scenario training course working. I'll be releasing it in this coming update. I'm not sure which sign you are referring to. Could you send a screenshot of where it should be? Also, I didn't see the radio. Can you screenshot that one too please? -
-
-
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
-
Ibonoja - Grand Senora Sheriff Station (SP) (MP MAPS ENABLED)
Running_Faucet commented on Running_Faucet's file in MLOs
Thx for the compliment. Yes... I have the Redsaint Davis station working in singleplayer with no issues. Give me a day or two to restructure the files to a user friendly dlc and I'll release it I'm not sure what you are describing about the Mission Row / Davis Station issue. Is your issue inside the Mission Row station or when you are in/around the Davis Station? Also, do you have a modded Mission Row station installed? -
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
-
TStudio - Mission Row Police Department [SP + MP MAPS]
Running_Faucet commented on Running_Faucet's file in MLOs
-
Version 2.0.0
485 downloads
TStudio - Mission Row Police Department (Single Player) + (MP MAPS ENABLED) Introducing the Mission Row Police Department (MRPD) — a large-scale, modern law enforcement MLO built with over 4 years of hands-on police RP experience. Designed as a true RP heaven, this MRPD offers a fully structured police headquarters with 45 usable rooms in total, giving departments the space they actually need to operate. The main building features 26 fully designed rooms, covering public interaction, command, administration, and daily police life. Below ground, the garage and basement level adds another 19 dedicated rooms, focused on tactical deployment, detention, and fast-response operations. Every corridor, access point, and department placement follows real police RP workflows. This is not just a visual upgrade — it’s a fully operational law enforcement hub built for patrol RP, investigations, training, tactical units, and long-term server progression. FEATURES & LAYOUT 🏢 Public & Core Police Operations Spacious main lobby for public RP, press room, co-working space, armory, and a central operations room — all part of the 26-room main building layout. 🚔 Tactical Basement & Detention Garage with two exits (Mission Row Park & Little Bighorn Ave), an operational command zone for rapid response, a scenario room with dynamic IPLs (Fleeca, Killhouse, Road Suspect), cell tract, and interrogation rooms — forming 19 rooms dedicated to operational RP. 🍽️ Administration & Daily Life Cafeteria, offices for chief and deputies, and customizable room labels for server-specific departments. 🧪 Specialized Units & Training Floor Large customizable floor designed for SWAT, FIB, training divisions, including education rooms, operations, forensics, laboratory spaces, and offices. This is not my leak. Credit chithung666 for this original leak. I'm only responsible for converting to single player and resolving some collision and model/texture issues. Currently working on a custom navmesh and scenario. Will release in an update. ENJOY!!Free -
Version 1.1.0
183 downloads
Ibonoja Sheriff Station converted to singleplayer with mp maps enabled. Grand Senora Sheriff's Station Welcome to our optimized and completely new sheriff's station, designed to provide you with an immersive and realistic experience. Featuring over 28 rooms and workshop. Our interior is fully interchangeable, allowing you to adapt the space according to your needs and create the perfect law enforcement headquarters for your server. ✨ Key Features Audio Occlusion - Realistic sound propagation Custom Scenarios - Unique interaction points LOD ymaps - Optimized rendering at all distances Interchangeable Rooms - Flexible layout system Full Optimization - Maximum performance This is not my leak. Credit Jxyden for this original leak. I'm only responsible for converting to single player and resolving some collision and model issues. ENJOY!!Free