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getnamecallmethod

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  1. Version 2.5

    571 downloads

    March 5th Change Logs Reintroduced High, Medium, and Low density options for all regions Implemented a density visualizer allowing players to preview differences before installation Improved customizability and installation structure, allowing players to set different density levels for different regions Added 10 new realistic palm tree vegetation models Added realistic bushes in the Mount Chiliad region Improved forest vegetation around Mount Chiliad region Minor bug fixes
    Free
  2. Version 6.0

    501 downloads

    Adds over 31 thousand props to your game. Changelog: ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 6.0 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Provided support of GTA V Enhanced (Singleplayer/Story mode, not FiveM) ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.7 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Relocated trees that were clipping with "LS Hills House 2" by Leuge56 (https://www.patreon.com/posts/ls-hills-house-2-118479491). • Relocated trees that were clipping with airfield at Tongva Hills (when MP maps are enabled). • Added LOD and reflection models for prop_bush_lrg_02. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.6 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Provided several ytyp files (organized by location and LOD/SLOD level) to enable dynamic loading of only the LOD/SLOD models needed based on the current position. • Relocated trees that were clipping with "Beach Mansion 5" by Leuge56 (https://www.patreon.com/posts/beach-mansion-5-116581357). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.5 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Relocated trees that were clipping with "Small Design Villa 3" by Leuge56 (https://www.patreon.com/posts/small-design-3-110577650). • Added cacti and joshua trees to LOD and reflection models. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.4 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Relocated trees that were clipping with "Modern House - Mafia" by lafa2k (https://www.gta5-mods.com/maps/modern-house-mafia-oiv-single-fivem). (thanks to _kobby for reporting) • Relocated trees that were clipping with "French Villa" by Leuge56 (https://www.patreon.com/posts/french-villa-68014619). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.3 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Extracted entities with no LOD parent into separate ymaps (with suffix _strm). • Moved some props that were clipping with "Beach Mansion 3" by Leuge56 (https://www.patreon.com/posts/beach-mansion-3-98994972). • Moved some props that were clipping with "LS Hills House" by Leuge56 (https://www.patreon.com/posts/ls-hills-house-104718360). • Moved some props that were clipping with "Cayo Perico Bridge" by NE_NOORE (https://forum.cfx.re/t/paid-cayo-perico-bridge-gta5-fivem/4853624). • Removed most of the bricks, food vans, burger and hotdog stands. This does NOT mean that these props are removed from other mods or even from the original map. • Added a few more entities to compensate the removed bricks, food vans, burger and hotdog stands. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.2 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Added over one thousand trees and bushes to the Palomino Highlands. ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.1 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Added over one thousand trees, bushes and palms to the areas Elysia Island, Terminal, Cypress Flats, Murrieta Heights and El Burro Heights. • Improved reflection models by adding another horizontal plane to larger vegetation. • Moved some props that were clipping with "Vinewood Hills Mansion 2" by Leuge56 (https://www.patreon.com/posts/vinewood-hills-2-95145873). ≡≡≡≡≡≡≡≡≡≡≡≡≡ Version 5.0 ≡≡≡≡≡≡≡≡≡≡≡≡≡ • Adapted shader for proper rendering of dedicated reflection models.
    Free
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