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myImpound - Impound system with security deposits, aircraft and boat support and perfect for Roleplay 1.0.0

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About This File

Features:

  • You can set up as many Impounds as you want and all will have unique storages. So if a vehicle is Impounded at the Police City Impound, you also can only get it back there.
  • An impounded vehicle is completely removed from the owned_vehicles table as long as it’s impounded. So there is no possibility to duplicate vehicles or to get it back without paying the security deposit.
  • Vehicles which are at the “Drop off zone” can be impounded at the Impound menu by police officers. They can select the vehicle from a list and
    → Set a security deposit: If they do this the owner of the vehicle will be able to get his vehicle back by paying this amount.
  • A vehicle can also be impounded without the possibility to get it back. In this case the vehicle have to be released by an officer.
  • As an officer you have an overview of all impounded vehicles and the possibility to manage the security deposits. As a normal citizen you can access a list of your impounded vehicles.
  • Support for aircraft and boat Impounds (further information below).
  • When a security deposit is paid, the money can be added to a certain society. (f.e. for an Impounder job)

myImpound - Update - 01.02.2022

  • Added new option: Get despawned vehicles (can be disabled in the Config)
    → This can be used to replace the Impounds of any garage system. You can get all vehicles there , which aren’t in any garage.
    → Also added compatibity with AdvancedParking, so AP Vehicles can not be spawned (configurable)
  • Added a lot of new Config settings:
Config.allowSpawnAllVehiclesNotInGarage = true
-- When you use AdvancedParking, those vehicles can be hiden.
Config.hideAdvancedParkingVehicles = false
-- Do you use deformation saving by myGarage
Config.useMyGarageDeformation = false
Config.useLegacyFuel = false
-- when you use esx_advancedgarage that is f.e. "stored"
Config.garageColumn = "garageID" 
-- Cooldown when you spawned a vehicle from the Impound, until you spawn this vehicle again.
-- In minutes
Config.ImpoundCooldown = 10
-- Should the car mileage be in the vehicle info. This requires myCarMilage (included in myGarage)
Config.useCarMileage = false
-- You can select whether the mileage unit should be "mph" or "kph"
Config.MileageUnit = 'mph'
-- fee when you get the vehicle from the Impound
Config.SpawnFee = 225
  • Added an /impound command for the jobs from the Config. When you sit in a vehicle, you can perform this command to impound this.

    This system selects all vehicle data from owned_vehicles table. If your boats and aircrafts are also saved in this table also aircrafts and boats can be impounded at configurable and special Impounds.

    –

    As always the script comes with a language config, so you can set up this script in any language you want. English and German configuration is already there.

    Dependencies

    ESX (owned_vehicles table)
    NativeUI
    Price: 5.85€ + tax

  • Nice 2

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