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NORTH YANKTON V2 1.0.0

   (0 reviews)

1 Screenshot

  • Nice 1
  • Happy 2

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Recommended Comments



Tom Tucker

Posted

How did you get it to work? I keep getting the pool size error.

  • Happy 1
Sceeetzy

Posted

It works Perfectly

punkman1985

Posted

convert tosp the oleaks one stocks u in a loading loop

  • Happy 1
Osvaldo Rejes

Posted

We need this in Singple Player as well, please...

Tracerec

Posted

18 hours ago, Tom Tucker said:

How did you get it to work? I keep getting the pool size error.

clear your cache, worked for me

Emmanuel Lasheras

Posted

PLEEEEEEAAAAASEEE Someone can convert THIS to SINGLE PLAYER!!! WOULD BE AWESOME! Thanks in advance!!!

gore99

Posted

Yeah i tried clearing cache and it still crashes me with pool size so idk if it works fully

punkman1985

Posted

21 hours ago, Osvaldo Rejes said:

We need this in Singple Player as well, please...

YES WE DO GOT THE OLEAKS ONE N THERE VERSION PUTS U I N A LOADING LOOP

Starfox

Posted

4 hours ago, punkman1985 said:

YES WE DO GOT THE OLEAKS ONE N THERE VERSION PUTS U I N A LOADING LOOP

Which is why you should never pay for your mods, unless you wanna buy loading loops. 

  • Happy 1
John McLewis

Posted (edited)

Converting this to SP seems to be a no brainer. It won't be same coords however and it will require tons of work because each folder needs to be converted.
That allows you to use each manifest. If not, you need to combine all the xml from all the manifests and that would be a huge pain in the ass.
I did some MLOs as a test and they convert perfectly but of course they are in water until you convert the land.

You can convert manually or use the DLC addon creator mod. Put all the meta files in the meta.rpf. They ydrs, ytd, ybn go in the main rpf.

There is a land folder but I haven't tested it.

Edited by John McLewis
unclefarter1275

Posted

when i teleport there like 2-3 times my game crashes

punkman1985

Posted

21 hours ago, Starfox said:

Which is why you should never pay for your mods, unless you wanna buy loading loops. 

lol bet

Starfox

Posted (edited)

On 2/8/2026 at 6:48 AM, Starfox said:

Which is why you should never pay for your mods, unless you wanna buy loading loops. 

I do have it converted to SP, all the manifest files forged into 1 file but the map crashes on launch.

Edited by Starfox
  • Happy 1
John McLewis

Posted

3 hours ago, Starfox said:

I do have it converted to SP, all the manifest files forged into 1 file but the map crashes on launch.

Obviously you don't have it converted if it's crashing. There are 39 manifest files. Merging them is of course possible but the probability of errors is huge.  Aside from header and closing tags, you need to respect the 3 sections
<imapDependencies_2>  
 </imapDependencies_2>
  <itypDependencies_2>
  </itypDependencies_2>
  <Interiors>
  </Interiors>

making sure there aren't any self closing tags. Honestly, it is far better to do it folder by folder. I've stopped for now because it is such a long manual process.

Also, in passing, you need to change the tags with false to true in content.xml if you fall through the map. This is necessary for the roads and for the land folders. Should not be an issue with MLOs, but I've only converted about 10 of the folders and then I quit....for now.

Jam...

Posted

anyone know how to fix the weather from being glitchy? It goes from snowy and foggy to normal and sunny for some reason

 

Dingus19

Posted

I tried just putting the land file in an add on dlc and my single player just endlessly loaded. Also tried on an install that is single player with mp maps on and the same thing happened.

John McLewis

Posted

12 hours ago, Dingus19 said:

I tried just putting the land file in an add on dlc and my single player just endlessly loaded. Also tried on an install that is single player with mp maps on and the same thing happened.

You don't need mp maps enabled, at least not for the land dlc. Make sure you edit the content.xml because it will not work with false values, set them to true.
This is a very complicated mod with scripts as well. Any moron who just jammed all the files into an rpf and called it SP is fooling everyone.
To properly convert this file would take hours and hours because it is 100% a manual process. It may also require CW to fix any occlusion or texture issues.
As I wrote before, the MLOs do convert very well, so does the road and the land.

 

https://www.gta5-mods.com/tools/dlc-pack-creator

Select Maps, name it whatever you want.  Separate metafiles (ymf, ymap etc) from other assets (ydr, ytd, ybn etc)

 


 

Dingus19

Posted

10 hours ago, John McLewis said:

You don't need mp maps enabled, at least not for the land dlc. Make sure you edit the content.xml because it will not work with false values, set them to true.
This is a very complicated mod with scripts as well. Any moron who just jammed all the files into an rpf and called it SP is fooling everyone.
To properly convert this file would take hours and hours because it is 100% a manual process. It may also require CW to fix any occlusion or texture issues.
As I wrote before, the MLOs do convert very well, so does the road and the land.

 

https://www.gta5-mods.com/tools/dlc-pack-creator

Select Maps, name it whatever you want.  Separate metafiles (ymf, ymap etc) from other assets (ydr, ytd, ybn etc)

 


 

Having values set to false or true would not make my game endlessly load. That would only affect if the map shows in game or not. It's like you didn't even read my post. I know how to make add on dlc's, i have converted lots of 5m maps to single player. Did you even read that i didn't only try this with mp maps but also sp without mp maps?

John McLewis

Posted (edited)

On 2/10/2026 at 8:40 PM, Dingus19 said:

Having values set to false or true would not make my game endlessly load. That would only affect if the map shows in game or not. It's like you didn't even read my post. I know how to make add on dlc's, i have converted lots of 5m maps to single player. Did you even read that i didn't only try this with mp maps but also sp without mp maps?

Did you even read my post? I'm just sharing some tips.

I have no idea what is causing your infinite loop but that's usually the wrong gameconfig.xml for this mod which is quite resource intensive.

All I shared, from my experience with a working conversion, is that 
1. Change the values in content.xml
2. Enabling MP Maps, at least for land, roads, and about 9 MLOs does NOT require MP maps enabled.

Obviously you don't know how to create an addon if it isn't loading.

Edited by John McLewis
Tracerec

Posted

Anyone else crashing near legion square from upper pillbox? For me it's coming from the props2 folder.


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