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About This File

READ THE README AND THE CRACKED README (CRACKED README IS THE ONE I MADE)

the key system was removed lol. don't believe me hop in game and try it. JonJon should've just let people leak and ban those who do it. This man started something that now every developer will try to implement. Grand Theft Auto V is not supposed to be your career. They tell people "go get a job, stop leaking" then do shit like this. I have a job mind you I really don't need to do this lmao, but I feel like I have to because if I don't nobody will.

 

I dont want to live in a world where every paid mod is key locked or obfuscated to hell. I don't even mind paying for a mod. I just simply hate this fucking key system. Only developer i'd ever support making a key system is the guy who makes npcai or wtv. Thats pretty impressive but all this other shit is just for cash grabs im convinced and honestly. If the guy who made npcai did this too I probably would do it to his plugin too.

 

LOL im not even mad at the developers for making paid mods. Im mad because they've implemented a key system!

 

Anyways

I just want to say again this version has the key system removed and is no longer dependent discord roles or none of that shit. So you don't need to even be in his discord. All these other people posting the plugin are bots cause what they post still requires his key. This is wild too because he spent a good amount of time making that key system.

But within my very short time span of a few hours I got all of it removed. If this does not work on your end you'll just have to comment that out because technically its open beta. But I just want this off my hands asap so I can see if this works. If this works properly I'll work on nexusmdt next! That should be even easier once ik what to prompt the ai with. 

 

Long Live those who refuse to pay when they can have it for free (tbh yall suck but i understand the ones who are truly broke).

AND FUCK THE KEY SYSTEMS (why? because I say so!)

Edited by Nobody Important


What's New in Version 16.6.0   See changelog

Released

To help preven't groq from being exhausted and running out of tokens. The following Changes were implemented:

  • Local ten-code/status recognition is now always attempted first.
  • Basic commands work even when UseIntentFastPath=False (set this to true anyways) remains in an old configuration.
  • A provider 429 now releases PTT immediately.
  • Added a 30–120 second provider cooldown after rate limiting.
  • Removed four consecutive 25-second rate-limit retries.
  • Network timeout reduced to 12 seconds.
  • Network failures receive only one short retry.
  • Complicated commands can still use OpenAI, Groq, or a compatible provider.
  • Existing audio, CalloutInterface, direct-key, prompt, UI, and key-removal patches remain.
  • Privacy string scan passed.
  • Assembly version remains 16.6.0.0.

User Feedback

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TW_RIO

   0 of 1 member found this review helpful 0 / 1 member

When I call commands other than status messages, almost all of them display "Nexus dispatch unreachable". How can I resolve this?

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