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vaflis

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  1. More information about "s1m1s-mechanicjob"

    Free

    s1m1s-mechanicjob

    s1m1s-mechanicjob.zip

    FOR LT SERVERS OR WTV U NEED

    7 downloads

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  2. More information about "0r-hud v3"

    Free

    0r-hud v3

    Absolutely. I looked up the actual 0R-HUD V3 by 0resmon, rather than assuming it was a generic FiveM HUD. There are several listings/forks online, so some details can differ between releases. (0resmon.tebex.io)
    0R-HUD V3 — complete overview
    Official 0R-HUD V3 listing by 0resmon
    👤 Player HUD
    The V3 HUD can display 11 status elements, including things such as:
    ❤️ Health
    🛡️ Armor
    🍔 Hunger
    💧 Thirst
    😰 Stress
    🏃 Stamina
    🎙️ Voice/microphone status
    💰 Cash
    🏦 Bank
    👮 Job information
    🆔 Player/server ID
    Exactly which elements are active depends on your configuration/framework. (Tebex Marketplace)
    🚗 Vehicle HUD
    This is one of the main features of V3.
    It provides 10 different speedometer designs and can show:
    Current speed
    KM/H or MPH
    RPM
    Gear
    Fuel
    Engine status
    Seatbelt
    Vehicle-related information
    Manual/automatic transmission information
    Vehicle-specific HUD behavior
    There are also options for boat and helicopter speedometers in the broader V3 feature set. (FiveMX)
    You can also blacklist individual vehicles so the vehicle HUD or seatbelt system doesn't appear for them. (Tebex Marketplace)
    🗺️ Minimap
    V3 includes minimap customization such as:
    Different map styles
    Circular/rectangle map options
    Configurable visibility
    Map behavior while walking/driving
    Vehicle-only compass/minimap options
    The HUD can be configured so the minimap isn't permanently consuming screen space. (FiveMX)
    🧭 Compass
    There's a smooth compass system that can display directional information while moving.
    Depending on the configuration, the compass/minimap can be restricted to vehicles or particular situations. (FiveMX)
    🎙️ Voice
    0R-HUD V3 supports voice-system integration.
    The documented options include:
    pma-voice
    SaltyChat
    Other listings also mention Mumble/TokoVoIP compatibility, although I'd verify the exact integration against the version you're using before installing it. (Tebex Marketplace)
    The HUD can show things such as:
    Speaking state
    Voice range
    Microphone state
    🎵 Music
    One particularly interesting feature is the music panel.
    It supports things such as:
    Switching music
    Creating/managing lists
    Music controls
    So it's not purely a status HUD; V3 includes additional UI functionality. (FiveMX)
    ⚙️ Customization
    This is where V3 becomes quite flexible.
    You can configure things like:
    HUD position
    Colors
    Icons
    Bar sizes
    Layout
    Status visibility
    Speedometer style
    KM/H vs MPH
    12/24-hour clock
    Minimap style
    Vehicle HUD behavior
    Seatbelt behavior
    Voice settings
    Commands
    Keybinds
    It also has two layout designs, and the Res Style Mode can increase the available status-bar styles substantially. (FiveMX)
    🎬 Cinematic mode
    V3 has a cinematic mode that can hide the normal HUD elements to give the player a cleaner cinematic view.
    This is particularly useful for:
    Screenshots
    Recording videos
    RP scenes
    Cinematic driving
    Server trailers
    (FiveMX)
    😰 Stress system
    The HUD has an integrated stress system that can be enabled/disabled.
    If your framework has a stress mechanic, the HUD can display it; you can also configure whether the stress component is used. (Tebex Marketplace)
    🧑‍💻 Framework support
    The current listings identify support for:
    Framework Support ESX ✅ QBCore ✅ QBox ✅ Standalone Depends on release/configuration The official 0resmon listing specifically identifies ESX, QBCore and QBox for V3. (0resmon.tebex.io)
    ⛽ Fuel integration
    The fuel display isn't necessarily tied to one particular fuel resource.
    V3 provides custom fuel integration, allowing the HUD to obtain the vehicle's fuel value from the fuel system your server uses. (Tebex Marketplace)
    That's important if, for example, your server isn't using the default framework fuel system.
    💾 Player settings
    Another useful feature is that player HUD preferences can be saved between sessions.
    So if a player changes their HUD settings, those preferences can persist instead of resetting every time they reconnect. (Tebex Marketplace)
    ⌨️ Commands / controls
    The HUD has configurable commands for things such as:
    HUD visibility
    Seatbelt
    Cinematic mode
    The exact commands/keybinds are configurable rather than being permanently fixed. (Tebex Marketplace)
    📁 What the resource is basically doing
    At a technical level, think of it as three major pieces:
    0r-hud-v3/ │ ├── client/ │ └── FiveM gameplay logic │ ├── server/ │ └── server-side/framework communication │ ├── html/ │ ├── index.html │ ├── CSS │ └── JavaScript/UI │ ├── config.lua │ └── customization/integration settings │ └── fxmanifest.lua └── FiveM resource definition The exact directory/file names depend on the particular V3 package, so I wouldn't want to pretend this is the exact structure of your copy without seeing it.
    The important architecture is:
    FiveM Lua → NUI messages → HTML/CSS/JS → HUD
    For example, the Lua side detects that your health changed and sends data to the NUI. The browser-based interface then updates the health bar.
    ⚡ Performance
    The advertised V3 performance is very low-resource usage. One current listing describes it as around 0.00–0.01 ms resmon, although actual performance can vary depending on configuration, FiveM build, and what other resources are running. (Tebex Marketplace)
    The seller also describes it as performance-certified. (0resmon.tebex.io)
    So I would treat 0.00–0.01 ms as an advertised/typical figure, not a guarantee.
    🆚 Open-source vs escrow
    This is important because there are different V3 packages.
    The official store currently lists both an Open Source package and an Escrow package. (0resmon.tebex.io)
    Open Source
    You can generally inspect and modify the resource's source code.
    That's the version I'd want if your goal is:
    You can potentially modify the Lua logic, NUI, CSS, JavaScript, integrations, etc.
    Escrow
    Parts of the resource are protected by FiveM Asset Escrow.
    That's better if you simply want to install and configure the resource, but it limits how deeply you can modify protected code.
    🎨 What you can realistically customize
    If you have the open-source version, you can go much further than changing a few config values.
    For example, you could make the HUD look like:
    Minimal RP
    ❤️ 100 🛡️ 100 🍔 87 💧 92 🎙️ Normal $25,430 BANK $152,000 Or a NoPixel-style compact HUD:
    ❤️ ━━━━━━━ 🛡️ ━━━━━━━ 🍔 ━━━━━━━ 💧 ━━━━━━━ 🎙️ ━━━━━━━ Or a completely custom design with:
    Neon colors
    Glass/blur effects
    Custom icons
    Animated bars
    Circular meters
    SVG graphics
    Custom fonts
    Custom vehicle UI
    Different layouts for different jobs
    Different HUDs while on foot vs driving
    🔌 What I'd need to explain your exact copy
    If by "everything" you mean you want me to go through the actual resource line by line / file by file, I can do that.
    Upload the 0r-hud-v3 ZIP here.
    Then I can give you something like:
    0r-hud-v3 │ ├── fxmanifest.lua │ ├── what each dependency does │ ├── shared scripts │ ├── client scripts │ └── NUI files │ ├── config.lua │ ├── framework │ ├── status settings │ ├── colors │ ├── vehicle settings │ ├── voice │ └── commands │ ├── client/ │ ├── player.lua │ ├── vehicle.lua │ └── ... │ └── web/ ├── HTML ├── CSS └── JavaScript And I'll explain what every file/function does, what you can safely change, how the framework integration works, how the NUI communicates with Lua, and where to modify each HUD element.
    If you upload the ZIP, I can work from your exact 0R-HUD V3 rather than guessing from the public feature list.

    88 downloads

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